Publication:
ASL UNDERPRESSURE: Gamification of American Sign Language Learning Through Human-Computer Interaction

dc.contributor.authorATIA, OSAMA
dc.contributor.authorASSKAR, HUSSAM
dc.contributor.authorEL KHARCHY, OUSSAME
dc.contributor.authorELMASRY, WİSAM
dc.date.accessioned2025-10-21T08:13:11Z
dc.date.issued2025
dc.descriptionConference name; 7th International Congress on Human-Computer Interaction, Optimization and Robotic Applications, ICHORA 2025.
dc.description.abstractASL Underpressure is an innovative web-based game that utilizes video processing and deep learning models to improve the practice of American Sign Language (ASL) and bridge the communication gap between hearing and deaf communities. The game focuses on education and improving communication skills by challenging players to quickly and accurately form words using the ASL alphabet. The system incorporates a timer to maintain player engagement and allows for multiple attempts per word to encourage learning and mastery. This paper demonstrates the potential of technology to improve communication and foster understanding between diverse communities.en
dc.identifier.citationO. Atia, H. Asskar, O. El Kharchy and W. Elmasry, "ASL UNDERPRESSURE: Gamification of American Sign Language Learning Through Human-Computer Interaction," 2025 7th International Congress on Human-Computer Interaction, Optimization and Robotic Applications (ICHORA), Ankara, Turkiye, 2025, pp. 1-8.
dc.identifier.isbn979-833151088-6
dc.identifier.scopus2-s2.0-105008421535
dc.identifier.urihttps://doi.org/10.1109/ICHORA65333.2025.11017096
dc.identifier.urihttps://hdl.handle.net/11413/9683
dc.identifier.wos001533792800108
dc.language.isoen
dc.publisherIEEE
dc.relation.journalICHORA 2025 - 2025 7th International Congress on Human-Computer Interaction, Optimization and Robotic Applications, Proceedings
dc.rightsinfo:eu-repo/semantics/restrictedAccess
dc.subjectAmerican Sign Language
dc.subjectComputer Vision
dc.subjectDeep Learning
dc.subjectVideo and Image Processing
dc.subjectWeb-Based Game Development
dc.titleASL UNDERPRESSURE: Gamification of American Sign Language Learning Through Human-Computer Interaction
dc.title.alternativeICHORA 2025 - 2025 7th International Congress on Human-Computer Interaction, Optimization and Robotic Applications, Proceedings
dc.typeconferenceObject
dspace.entity.typePublication
local.indexed.atScopus
local.indexed.atWOS
local.journal.endpage8
local.journal.startpage1
relation.isAuthorOfPublication2df31c35-4520-474f-ab80-a73b8e6a3b11
relation.isAuthorOfPublication.latestForDiscovery2df31c35-4520-474f-ab80-a73b8e6a3b11

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